dysprosium
Guild Guest
THE MOLECULAR MAN!
Posts: 267
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Post by dysprosium on Aug 25, 2006 6:45:45 GMT -5
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Post by Aphramzo on Aug 25, 2006 7:53:10 GMT -5
I know nothing about warriors, but Titan Grip just sounds freakin bad ass. I can just see some big beefy warrior walking around with a two hand weapon in one hand. Man, thats cool.
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Ipit
Legacy of the Void Officer
Posts: 807
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Post by Ipit on Aug 25, 2006 9:25:44 GMT -5
Warriors are the class I know the least about, but boy, do those talents and skills seem pretty damn good. Where did you find these Dysp? Is there any word on the other classes skills and talents?
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dysprosium
Guild Guest
THE MOLECULAR MAN!
Posts: 267
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Post by dysprosium on Aug 25, 2006 15:15:04 GMT -5
They were on the curse gaming main page.
Xanuri is posting all sorts of new talents on the HGA page in the general page.
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Post by Dread on Aug 25, 2006 22:02:12 GMT -5
Holy shit yes!!!!! Windwalk, Weapon Mastery, Juggernaut....Ahhh...well I'm stuck for the expansion to say the least ^^;
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sarvis
Active Poster
Inactive....or am i?
Posts: 238
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Post by sarvis on Aug 25, 2006 23:53:29 GMT -5
omg i want the expansion NOW
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Stompshifter
Legacy of the Void Officer
Disgusting. . .
Posts: 1,804
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Post by Stompshifter on Oct 9, 2006 23:25:58 GMT -5
I don't know if any of you care to look, but here is what my warriors spec would be if things happen like I want them too. tinyurl.com/g26zlWhat do you guys think?
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Ipit
Legacy of the Void Officer
Posts: 807
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Post by Ipit on Oct 10, 2006 0:57:17 GMT -5
I guess Stomp isn't really planning on a tanking warrior, is he?
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dysprosium
Guild Guest
THE MOLECULAR MAN!
Posts: 267
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Post by dysprosium on Oct 10, 2006 2:06:09 GMT -5
If you're going for DPS (which i know is what you're doing =P ), I would say drop toughness and pick up Improved Battle Shout. 10% armor won't make a noticable difference, but an extra 231 AP most certainly will be noticable.
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Prune/Jak
Legacy of the Void Officer
60 Warrior / 60 Rogue
Posts: 368
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Post by Prune/Jak on Oct 10, 2006 9:05:49 GMT -5
I'd say your Arms tree looks good. Unbridled Wrath as a Fury talent is really much better for Dual Wield. As slow as you swing with a 2h, that extra rage point doesn't show up very often and doesn't do much. Those 5 points really are better spent elsewhere. Unfortunately, there's not a whole lot in the first couple tiers that's useful for 2h-ing. Booming Voice, though, will help conserve rage in the long run by prolonging your Battle Shout to 3 mins. If you use Demo Shout, it might be worth picking up the improvement to that too.
I'd say 5/5 Cruelty, 5/5 Booming Voice, 4/5 Imp Battle Shout and 1/1 Piercing Howl would be your best bet for Fury. 5/5 Tactical Mastery is always good... too bad they moved it to the Defense tree...
--Prune.
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Post by Silicon on Oct 10, 2006 11:36:20 GMT -5
What do you guys think of this as a pure tanking spec?
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dysprosium
Guild Guest
THE MOLECULAR MAN!
Posts: 267
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Post by dysprosium on Oct 10, 2006 14:39:28 GMT -5
I'd say that spec is pretty damn nice, Sil. Only thing that I can think of, and it honestly isn't that big a deal, is that improved revenge will most likely be very useful in the 5 - 10 man content coming up in The Burning Crusade. Only problem is, i'm really not seeing any place you could take points out of to get it.
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Post by Silicon on Oct 10, 2006 16:28:02 GMT -5
yeah, that was my thought too... i love imp revenge, but...
candidates for giving up points include anticipation (4 def per point is powerful, but I already have a TON of +def gear) and maybe Imp Def Stance.
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Prune/Jak
Legacy of the Void Officer
60 Warrior / 60 Rogue
Posts: 368
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Post by Prune/Jak on Oct 11, 2006 2:03:29 GMT -5
Sil, For a PURE tanking build, I'd take those 5 points in Imp 1h weapons and put them elsewhere. Toughness, Imp Revenge, Shield Mastery, and Imp Sunder all come to mind. Imp Sunder might not be such a big deal with Devastate, though.
But if you want to maintain hybrid availability, the 1h spec can be nice, too.
--Prune.
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Post by Silicon on Oct 11, 2006 8:24:10 GMT -5
toughness: an extra 10% armor gets you roughly 1.5-2% more mitigation. not worth it for 5 talent points. Imp revenge: only works 40% of the time; not effective on all mobs. But it's a quite nice skill. Shield Mastery: I would like to see some hard numbers on how much damage of a typical boss fight is blocked by your shield before i take this talent. If i'm only blocking like 100 per hit, jacking it up to 130 doesn't seem too useful if the boss is hitting for 2000+. Does anyone have numbers here?? Imp Sunder: just as you said. The nice thing about 1h spec is that it directly increases your aggro generation. You build more aggro directly from dealing more damage; you also get more rage to work with. I'm not saying you're wrong, please feel free to convince me that i should put those points elsewhere... that's what this thread is for, after all. But that's why I put the points where I did.
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