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Post by The Zrogfather on Sept 12, 2005 17:47:20 GMT -5
Welcome to the HGA website: hga.guildportal.comThis site is run by the GM of Reservoir Dogs, who has helped me with my idea of the Horde Guild Alliance, an alliance of small guilds who still want to do larger instances. We are recruiting for an MC run this weekend, hopefully to get to Lucifron and at least get a few fiery cores and such. Please check out the website if you are interested. Zrog
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Smushy
Active Poster
300 Tailor/300 Chanter
Posts: 125
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Post by Smushy on Sept 13, 2005 5:08:30 GMT -5
Wish I could go but I'm already locked into the tainted/mercs MC group, stupid MC instances assign you all week it seems.
Well gl, hope everything goes well!!
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Post by Malthornthemage on Sept 13, 2005 13:13:58 GMT -5
Smsuhy ive never found this out cus it hasnt come up but if i get saved into a run does that mean i cant do farming runs with other grps or only with that first group? and am i saved with the grp leader or who?
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Post by The Zrogfather on Sept 13, 2005 14:16:03 GMT -5
Mal,
Yeah, I think you ARE saved into a run.
I was under the impression that you weren't part of a run, since you were complaining about it... lol.
Zrog
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Smushy
Active Poster
300 Tailor/300 Chanter
Posts: 125
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Post by Smushy on Sept 16, 2005 6:31:53 GMT -5
Ok i think i got the just of the whole saved instance thing.
If you go into MC on let's say Friday night and kill a boss you are now locked into that instance and connot join another for the next 5 days.
If you go in and don't take down a boss this does not apply. Same with trash runs before your official run as long as you don't kill a boss your not locked into it.
Hope this helps as it's the only explaination ive found
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Post by The Zrogfather on Sept 19, 2005 10:44:39 GMT -5
There was no MC this weekend - went to ZG instead and treated it as a learning experience, trying to take down the bat-lady. We wiped many, many times, but got her down to 10% once.
I think I know how to do it now...
Zrog
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Post by r0ttenheart on Sept 20, 2005 11:36:00 GMT -5
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Post by Malthorn on Sept 20, 2005 12:31:14 GMT -5
I think im gunna start doing ZG much more often becuase of a few reasons...
Gear: most the stuff in ZG is a lot more interesting and different from other stuf...MC is mostly set peices
Time: ZG doesnt require nearly as many hours ive been told...if ppl know how to do it that is...and you can do it every 3 days in your grp not 5 or 7 whatever MC is
20 ppl not 40..so much easier to get 20...20 rly isnt that hard to get
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Post by The Zrogfather on Sept 20, 2005 13:11:12 GMT -5
Mal,
That's not a bad idea, except I think fighting big, flamey things is a lot cooler than fighting trolls...
I am going to be running ZG pretty much 1/wk on Saturday night, but otherwise I have too much alt-leveling and regular 5-manning to do to run ZG more than that.
Zrog
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Post by r0ttenheart on Sept 20, 2005 16:08:59 GMT -5
i would luv to go sometime soon after finishing some projects
if u need help though just pst me
is there a prereq to it or just walk in?
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Post by The Zrogfather on Sept 20, 2005 18:22:16 GMT -5
For ZG, you just walk in. If you want some quests, there are quest to be had on the small island in the extreme NW of STV.
Zrog
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