Post by Buring:NotThePoor! on Feb 1, 2006 19:23:48 GMT -5
UPDATED!!!!!!!
Arcane Talents (18 points)
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Frost Talents (33 points)
Permafrost - 5/5 points
Increases the duration of your chill effects by 3 seconds.
Improved Frostbolt - 5/5 points
Reduces the casting time of your Frostbolt spell by 0.5 seconds.
Ice Shards - 5/5 points
Increases the critical strike damage bonus of your Frost spells by 100%.
Winter's Chill - 3/3 points
Increases the power of your chill effects by slowing the target's movement by an additional 10%.
Piercing Ice - 3/3 points
Increases the damage done by your frost spells by 6%.
Cold Snap - 1/1 point
When activated, this spell finishes the cooldown on all of your frost spells.
Improved Blizzard - 1/3 point
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to 70% of normal. Lasts 1.50 seconds.
Arctic Reach - 2/2 points
Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.
Frost Channeling - 3/3 points
Reduces the mana cost of your frost spells by 15%.
Ice Block - 1/1 point
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.
Improved Cone of Cold - 3/3 points
Increases the damage dealt by your Cone of Cold spell by 35%.
Ice Barrier - 1/1 point
Instantly shields you, absorbing 455 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.
Level 40: 549 damage absorbed
Level 52: 678 damage absorbed
Level 58: 818 damage absorbed
Arcane Talents (18 points)
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.
Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Frost Talents (33 points)
Permafrost - 5/5 points
Increases the duration of your chill effects by 3 seconds.
Improved Frostbolt - 5/5 points
Reduces the casting time of your Frostbolt spell by 0.5 seconds.
Ice Shards - 5/5 points
Increases the critical strike damage bonus of your Frost spells by 100%.
Winter's Chill - 3/3 points
Increases the power of your chill effects by slowing the target's movement by an additional 10%.
Piercing Ice - 3/3 points
Increases the damage done by your frost spells by 6%.
Cold Snap - 1/1 point
When activated, this spell finishes the cooldown on all of your frost spells.
Improved Blizzard - 1/3 point
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to 70% of normal. Lasts 1.50 seconds.
Arctic Reach - 2/2 points
Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.
Frost Channeling - 3/3 points
Reduces the mana cost of your frost spells by 15%.
Ice Block - 1/1 point
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.
Improved Cone of Cold - 3/3 points
Increases the damage dealt by your Cone of Cold spell by 35%.
Ice Barrier - 1/1 point
Instantly shields you, absorbing 455 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.
Level 40: 549 damage absorbed
Level 52: 678 damage absorbed
Level 58: 818 damage absorbed