Ipit
Legacy of the Void Officer
Posts: 807
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Post by Ipit on Dec 29, 2005 12:24:42 GMT -5
I don't want to complain, but have any of you noticed that Troll priests aren't very good to play when you first start out and are soloing? The troll racial priest spells, well, blow. I was kind of wondering if anyone thinks they might change their spells since the other four races have at least one great racial spell.
-Super Troll: Ipit
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Post by purlop2 on Dec 29, 2005 13:17:47 GMT -5
Im gonna have to read a bit on priests...
Didn't know spells were race dependant...?
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Post by Malthorn on Dec 29, 2005 13:26:52 GMT -5
My question.....what is the undead racial spell?
btw...every class sucks at first..its jsut how it is.
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Post by namtar on Dec 29, 2005 14:29:27 GMT -5
Undead priests get devouring plague(DOT that taps enemy life) and touch of weakness(debuff on your next melee). I never use the latter, but the former is nice to use on occasion.
I seem to recall playing with a high level troll priest at one point, and his racial spells were pretty helpful.
As for soloing, it gets easier, especially with shadow spec.
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Ipit
Legacy of the Void Officer
Posts: 807
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Post by Ipit on Dec 29, 2005 14:37:42 GMT -5
I meant at first because I assumed that once you hit 60, you'll be healing more and the other spells won't come into play as much.
Anyways here's what the Foraken get at 60 (they get them earlier too, but decided to post the level 60 versions)
Devouring Plague (Rank 6) 985 Mana 30 yd range Instant cast 3 min cooldown Afflicts the target with a disease that causes 904 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
and
Touch of Weakness (Rank 6) 320 Mana Instant cast The caster's next damaging melee attack will cause 64 additional Shadow damage and reduce the damage caused by that target by 20 for 2 min.
Trolls at 60 get the following:
Hex of Weakness (Rank 6) 320 Mana 30 yd range Instant cast Weakens the target enemy, reducing damage caused by 20 for 2 min.
Shadowguard (Rank 6) 250 Mana 1.5 sec cast The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 116 Shadow damage. Attackers can only be damaged once every few seconds. 3 charges. Lasts 10 min.
If you guys want, I'll also post the human, night elf and dwarf priest spells too.
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Post by The Zrogfather on Dec 29, 2005 23:42:21 GMT -5
I noticed that the Troll stuff sucks, but Zerking is getting much better, enough so that I wish I'd rolled a Troll Warrior (almost).
Zrog / DeDread
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Post by Vithigar on Jan 2, 2006 6:30:03 GMT -5
Um... corrent me if I'm wrong here Zrog, but I thought that berzerking was getting nerfed for melee and buffed for casters? (Small rage/energy/mana cost, reduced duration, +spell damage)
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Post by Vithigar on Jan 4, 2006 13:51:59 GMT -5
Just read over it again. I guess I missed that part that said they can now trigger it at will rather than after being subject to a crit...
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Ipit
Legacy of the Void Officer
Posts: 807
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Post by Ipit on Jan 4, 2006 22:40:31 GMT -5
Well, I've used the new berserk now. It only affects casting speed/attack speed, not damage. Not that I don't think it's a lot better for me I actually have it on my bar now. Too bad it's not as good for melee classes, the first one was actually better for them, or so I'm told.
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