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Post by Aphramzo on Mar 21, 2006 11:02:15 GMT -5
Warlocks: - Fixed a bug where the warlock would die in combat. This was not working as intended.
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Purlop
Guild Guest
60 Rogue
Posts: 201
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Post by Purlop on Mar 21, 2006 11:09:15 GMT -5
Rogues: - Fixed a bug where rogues would actually survive in some pvp situations. This was not a working as intended.
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Post by Vithigar on Mar 28, 2006 8:08:11 GMT -5
Changes I'd like to see...
Warlocks: - Made Hellfire unresistable again. It's self-damaging, for god's sake! - The shadow trance buff is no longer cancelled when a shadowbolt fails to cast. - Warlocks named Vithigar get a 50% bonus to damage and a 33% reduction in threat generated.
So... yeah. The shadow trance thing is an actualy bug... as for the others. Gimmie.
PS: For those of you who can't do math, 33% of 150% is 50%.
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Post by Buring:NotThePoor! on Mar 29, 2006 21:09:03 GMT -5
-mage - nerfed warlocks
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Post by Silicon on Apr 6, 2006 17:37:08 GMT -5
Priests:
- It has been determined that priests having mana is trivializing some encounters. The priest's mana bar has now been capped at an amount of mana equal to the player's level. This should make endgame encounters much more compelling.
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Post by Mcguirk on Apr 6, 2006 17:52:11 GMT -5
Rogues named Mcguirk:
- Added a new spell called Taunting Hellfire. Only works in Molten Core and Onyxia raids, has the ability to pull aggro while only doing white damage to a mob. In core hound packs, can pull multiple dogs off of their respective tanks and force them to attack healers in the party.
Rogues:
- Rogues are no longer the masters of single target damage, as Warlocks and Hunters, at their safe range, are more deserving of this title. Giving rogues a purpose was an unintended consequence of poor class balance, and has been corrected. Rogues, who have no ability other then to deal damage (can't banish, can't decurse, etc.) now serve no purpose whatsoever, as intended. We at Blizzard think rogues will enjoy their new role, that of not being invited to raid instances, as they would be wasting spots for valuable classes.
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