Post by firebreather on Dec 27, 2006 1:25:59 GMT -5
stop talking like you know anything about the build I made for you wolf ;p
Ipit the thing about the shaman elemental tree is in order for it to be very funtcional at all you need the 21 point talent which would stop you from getting earth shield, on the ohter hand at 70 you could do a wicked mana tide elemental build where you could just keep going for heals and dmg though mana tide is pure pve viability as any retard with a stick can kill it. The benefit from the int to dmg and healing is small. The over all dps from you would go down souverley as opposed to double dmg when you crit however your healing viability would go up. I need more info if you want a decent assesment though.
It takes away from healing overall, compared to my current spec. I guess the idea was to stock up on the standard +dmg/healing gear, hopefully get a fair amount of +spell crit too. As much as I hate to say it, a pally in a group with the extra blessings helps with overall mana issues shamans tend to have.
The viability of this build depends on how much the shaman will be "expected" to heal in these new dungeons. If it ends up like it like pre-burning crusade, then I guess I'll be returning to the healbot spec.
P.S. I would miss earth shield a bit, as it's actually a better talent than I first thought it was (I thought it was pretty decent to begin with).
I suspect that I would do pve for more of my healing gear rather and have to pvp for my dps gear. Having said that I'm not quite sure what to expect from the end game BC, so I guess I'll have to wait and see. As of now I'm trying to find a spec which I think I'd enjoy while still being vaid for both pve and pvp.
Okay, so here's a revised build that I'm going to try for my shaman since the first one I posted seemed a little all over the place. I have a feeling it won't work out too well, but I won't know unless I give it a shot. I'd mostly be looking for +dmg/healing and mp5 gear. The +damage and healing would hopefully help with the spot healing I'd be doing, but throwing out lightning in all it's forms because it's fun.
I've been playing with the shaman talents, and think this one is pretty good. It keeps most of the raw healing abilities my full resto shaman has, but isn't as good a main healer, but definately supports some dps:
Yeah, well pallys do what we do better, but I didn't spend 25+ days playing this shaman for nothing. If I'm going to reroll a pally, it certainly isn't going to be a BE, since I despise the concept. It'll most likely be a magical space goat (Draenei).